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Friday, 18 January 2013

UDK - The Colosseum - Update 2

As you can clearly see from the current state of my blog that my mind completely switched off over the Christmas holidays and I've neglected to update this thing with everything that happened just before we broke up for the holidays.

I will now unashamedly update this bad boy like no tomorrow until we are all up to date.

Where was I? Ahh yes. I was designing a multiplayer deathmatch map for Unreal Tournament in UDK based on a Colosseum. So, I showed you a screenshot of the basic layout of my map with only a few walls and the basic circular shape. I then proceeded to add a two tiered structure to one side of the stadium.



Building this level was a hard task, considering the program itself ran like a dog in concrete on my laptop. I had to persevere to get it to a finished standard. I wanted to make it simple and fun. My favourite multiplayer maps of all time have been simple and symmetrical so I wanted to build something along the same lines.



The second screen shot shows the finished level with all structures completed. See you soon for the next update!

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