It's finally here. The final day of the project. It's giving me a mixture of emotions to be honest. In a way I'm relieved because this is the culmination of all of our hard work since the project started. It also means I can take a break and try and enjoy the rest of my summer in between working at my part-time job. I'm nervous because I'm not sure our game is ready. I know that if we had more time we could make it so much better but at the same time I know that we did the best with the time we had. I'm excited because I haven't seen a finished build of the game since Monday and I haven't seen it complete with the sound yet! I'm also a little sad because I've really enjoyed working on Dimension Hop and it marks the end for the team. One of our programmers is leaving the course once this is over. It'll be sad to see Simon go, especially because he was so important to our team. He constantly kept us organised throughout the whole project and who knows what would have happened to us if he hadn't done so! It's a shame I won't be able to work with him on next year's project but I wish him all the best for the future. Shame he won't be bringing us any more Cornettos either!
So, it's a big day for the team! We made substantial progress in the form of FINALLY getting the animations into the game. I was very impressed with Harry's work on them and of course Simon being able to get them to work seamlessly in the game. It's strange how just one thing can add so much polish to a project. It actually looks and feels like a real game now! I only have one small thing to do before 7 o'clock which shouldn't be an issue. I just hope we've done enough to get ourselves a decent grade. This will be my penultimate blog post for this year as I'll post again after we've handed everything in. I just hope everything goes to plan! Time to get ready and go and meet up with the guys! Wish me luck!
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